8:55 - 9:55 | 9:55 - 10: 35 | 10:35 - 11:35 | 11:35 - 12:00 | 12:00 - 1:20 | 1:20 - 2:20 | 2:20 - 2:55 |
Maths | Break | English | Phonics & Reading | Lunch | Computing | History |
Please connect to Google Classrooms for a 15 minute Meet to talk you through your learning today.
https://classroom.google.com/c/MTkxMTM1MTYzNTI1?cjc=syydppc
Today we will be using our knowledge of partitioning teen numbers to take away from teen numbers. For example, we can partition 14 into 10 + 4. Using this, when we see the number sentence 14 - 2 = ?, we can use a much quicker strategy to help us solve the problem. We can solve 4 - 2 much easier and get the answer 2. Using this known fact, we can add the 10 back on and we find our answer of 12.
Task 1:
Partition the teen number and subtract from the ones left over. Once you have done this, simply add the 10 back on.
Task 2:
Solve the first number sentence. Use this known fact to find the answer to the second number sentence. Clue: Can you spot where we have ten more?
Please connect to Google Classrooms for a 15 minute Meet to talk you through your learning today.
https://classroom.google.com/c/MTkxMTM1MTYzNTI1?cjc=syydppc
You will need the story map you created in yesterday's lesson.
We will be using the pictures we planned in our story map to write out our new finding story.
Here is my story map from yesterday.
Task:
Write out your finding story in your blue writing books.
Here are the question prompts again to remind you.
Where does Emma Jane fly to next?
What animal does Emma Jane meet?
What has the animal lost?
How does Emma Jane help the animal find what it has lost?
What does Emma Jane do at the end?
Remember:
If you cannot complete the whole story today, do not force your child to get to the end. In the classroom we may carry a story writing task over 2 days if it needs it. There will be time tomorrow to catch up.
Group Colour | Sound Lesson | eBook |
Lilac |
Set 1 Sound Lesson |
Sound out the word and check if you were right by turning the page. |
Red |
Set 2 Sound Lesson |
Nog in the fog: Ditty 2 - Grrr! Pages 10 - 13. Read the story green words and red words for this story. Read this story twice with the aim of reading more fluently as you go. Answer questions about the story on page 22. |
Purple |
Set 3 Sound Lesson |
Today we will be re-reading the story. The aim this time is to read more fluently, trying to "Fred in your head" as much as possible and only Fred Talking where needed. Please leave the questions at the end of the story for today please. |
Pink |
Set 3 Sound Lesson |
Today we will be re-reading the story. The aim this time is to read more fluently, trying to "Fred in your head" as much as possible and only Fred Talking where needed. Please leave the questions at the end of the story for today please. |
Yellow |
Set 3 Sound Lesson |
Today we will be re-reading the story. The aim this time is to read more fluently, trying to "Fred in your head" as much as possible and only Fred Talking where needed. Please leave the questions at the end of the story for today please. |
Please connect to Google Classrooms for a 15 minute Meet to talk you through your learning today.
https://classroom.google.com/c/MTkxMTM1MTYzNTI1?cjc=syydppc
A computer is a type of machine. It doesn’t have a brain like us and it can’t think or have ideas, but it can follow stored instructions and do lots of useful things.
Wherever we go there seem to be computers. At the doctor's, in the supermarket, even in the cars driving around!
Task 1: Talk about "How are computers used in everyday places?"
Digital cameras and MP3 players all use computer programs to make them work.
The programs let you choose between songs or photos and play them back.
Washing machines, microwaves, games consoles and DVD players are all controlled by computer programs.
Automatic doors use a program.
When they sense someone is near they open. They only close if the way is clear.
A cash machine runs a computer program that lets people make choices about their money.
When they ask for some money it checks if there is enough in the account.
A computer program tells the traffic lights when to change from red to green.
When you push the button at a pedestrian crossing it tells the computer you want to cross. It will tell the cars to stop with a red light and then turn the pedestrian crossing light green.
Task 2:
Play the Scrapyard Challenge Game and use your arrow keys on your keyboard to help Crash and Boot collect all of the items that have computers inside them.
Join in with my recorded lesson about 2 very significant individuals. Pause the video and answer the questions as you go.